Default setting is True (if line is omitted). Unmountable = false -> True if the player should be able to place the upgrade in his/her cargo hold, otherwise False. Include documentation regarding manual hex/binary edits for Freelancer: HD Edition. Added an FLDOCS folder with useful Readmes and documentation. Replaced Freelancer.exes application icon with a Freelancer: HD Edition icon. All that is required for limiting armor upgrades to a specific ship type, or group thereof, is for them to be able to dock at a base selling the armor upgrades and make this base undockable and/or hostile to others. Added the latest version of HUD Shift which centers all windows correctly. Want to be able to sell your armor upgrades, but prevent them from ending up on just any ship? With unmountable armor you can! Making your armor unmountable prevents players from trading armor upgrades, yet allows them to buy/sell these upgrades at bases. Default setting is 0 (if line is omitted). Regeneration_rate = 100 -> Units of hull regenerated each second. This feature might be something you wouldn't want to provide to all of your ships out there so make sure you read up on the next paragraph explaining unmountable armor as well! New Universe mod Released 2008 Futuristic Sim The New Universe adds many new systems, stations, ships, factions, equipment, etc. It overhauls the entire game with a strong focus on multiplayer (single-player. You can let a ship hull recover in the same way shields do. Freelancer: Sirius Revival is a multiplayer-only modifaction for Freelancer. These features only work on player ships, not on npc's (According to Nol Duan, a freelance writer who wrote about her experience staying at a Mayr resort for Jezebel, the total cost of her weeklong 2017 stay at. The features below require a licensed copy of FLAC to be running on the server for them to work! Please refer to the Custom Armor thread for details on modding Armor Originally posted on Universal Modding by Eagle.
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